Command & Conquer: Rivals 遊戲12月4日正式推出

Command & Conquer: Rivals

經典實時策略遊戲 Command & Conquer 終於來到 Mobile 平台,EA 公佈將會在 12月4日正式推出手機遊戲 Command & Conquer™: Rivals。

Command & Conquer 是90年代尾的經典遊戲,玩家進行實時策略,分配資源帶領軍隊出戰,而在 Command & Conquer™: Rivals 遊戲就會配合手機和平板進行相改動配合。同樣地遊戲分為 Global Defense Initiative (GDI) 和 Brotherhood of Nod (NOD) 兩邊,各有不同的指揮官和技能,玩家要建立不同兵種: 步兵、坦克、飛行器,再配合指揮官的技能,出兵展開全面戰爭。

遊戲已經在 Play Store 上接受預先登記。
https://play.google.com/store/apps/details?id=com.ea.gp.candcwarzones

EA ANNOUNCES COMMAND & CONQUER: RIVALS
LAUNCHES WORLDWIDE DECEMBER 4

Fast-Paced Action, Real-Time Strategy, and EA’s Next Competitive Gaming Franchise Coming Soon…All for Mobile Players

REDWOOD CITY, Calif. – October 30, 2018 – Assemble your forces, mobile commanders – Command & Conquer™: Rivals from Electronic Arts Inc. (NASDAQ: EA) announced today that Command & Conquer will launch worldwide on December 4, 2018 for Android and iOS. This is a fast-paced, real-time strategy (RTS) action game built for players on phones and tablets. Command & Conquer: Rivals will become the next official EA competitive gaming franchise to roll out a complete competitive program, including community tournaments and a championship pro scene.

In Command & Conquer: Rivals, a real-time player versus player (PVP) game, players lead their faction to victory in the war for Tiberium. True to RTS classics, preparation and planning are as pivotal to matches as tactical execution. Unlike games with “drop-and-watch” mechanics, players in Rivals maintain 100% control of their units at all times, adding immense strategy and depth to a fun, frenetic and fair gameplay experience.

“We set out to build an RTS game for mobile players that thrives on head-to-head competition and where strategy and skill matter. With continuous unit control and intense battles where comebacks are possible, Command & Conquer: Rivals delivers this and more,” said Michael Martinez, Redwood Studios GM. “We’ve been thrilled to see the early response from players during soft launch. Player feedback has made the game stronger for our launch in December and we’ll continue to work with the community as we accelerate into esports next year.”

Rivals Champions, a new weekend mode available at launch, is a signature in-game competitive experience inspired by the immensely popular FIFA Ultimate Team Champions in FIFA and will serve as the first step in working with the community to launch a multi-continent esports program in 2019. In this mode, players will go on a run of battles, competing in a unique matchmaking pool – competition is segmented by rank to ensure players of all skill levels can thrive and win. The better they perform, the bigger the rewards. Players can also make a name for themselves atop the Rivals Champions leaderboards and distinguish themselves for higher levels of competition.

“Rivals is competitive to its very core,” said Evan Denbaum, Command & Conquer: Rivals Competitive Gaming Commissioner. “We’ve been working non-stop to create the best-possible in-game experiences no matter what your skill level, and Rivals Champions is just the beginning. Most importantly, we’ll be listening to our players and their feedback as they jump in, and we’ll work together with the community to build a full-scale esports program.”

There’s still a chance to join in before launch. Pre-register today on Google Play and get the chance to play by visiting https://www.ea.com/games/command-and-conquer/command-and-conquer-rivals. Players who pre-register will also receive a special, limited edition bundle to begin commanding their units, available at worldwide launch.

For more information and to stay up to date on the latest news, find us here on the Command & Conquer: Rivals channels and forums on Twitter, Discord and Reddit.

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