Command & Conquer: Rivals 游戏12月4日正式推出

Command & Conquer: Rivals

经典实时策略游戏 Command & Conquer 终于来到 Mobile 平台,EA 公布将会在 12月4日正式推出手机游戏 Command & Conquer™: Rivals。

Command & Conquer 是90年代尾的经典游戏,玩家进行实时策略,分配资源带领军队出战,而在 Command & Conquer™: Rivals 游戏就会配合手机和平板进行相改动配合。同样地游戏分为 Global Defense Initiative (GDI) 和 Brotherhood of Nod (NOD) 两边,各有不同的指挥官和技能,玩家要建立不同兵种: 步兵、坦克、飞行器,再配合指挥官的技能,出兵展开全面战争。

游戏已经在 Play Store 上接受预先登记。
https://play.google.com/store/apps/details?id=com.ea.gp.candcwarzones

EA ANNOUNCES COMMAND & CONQUER: RIVALS
LAUNCHES WORLDWIDE DECEMBER 4

Fast-Paced Action, Real-Time Strategy, and EA’s Next Competitive Gaming Franchise Coming Soon…All for Mobile Players

REDWOOD CITY, Calif. – October 30, 2018 – Assemble your forces, mobile commanders – Command & Conquer™: Rivals from Electronic Arts Inc. (NASDAQ: EA) announced today that Command & Conquer will launch worldwide on December 4, 2018 for Android and iOS. This is a fast-paced, real-time strategy (RTS) action game built for players on phones and tablets. Command & Conquer: Rivals will become the next official EA competitive gaming franchise to roll out a complete competitive program, including community tournaments and a championship pro scene.

In Command & Conquer: Rivals, a real-time player versus player (PVP) game, players lead their faction to victory in the war for Tiberium. True to RTS classics, preparation and planning are as pivotal to matches as tactical execution. Unlike games with “drop-and-watch” mechanics, players in Rivals maintain 100% control of their units at all times, adding immense strategy and depth to a fun, frenetic and fair gameplay experience.

“We set out to build an RTS game for mobile players that thrives on head-to-head competition and where strategy and skill matter. With continuous unit control and intense battles where comebacks are possible, Command & Conquer: Rivals delivers this and more,” said Michael Martinez, Redwood Studios GM. “We’ve been thrilled to see the early response from players during soft launch. Player feedback has made the game stronger for our launch in December and we’ll continue to work with the community as we accelerate into esports next year.”

Rivals Champions, a new weekend mode available at launch, is a signature in-game competitive experience inspired by the immensely popular FIFA Ultimate Team Champions in FIFA and will serve as the first step in working with the community to launch a multi-continent esports program in 2019. In this mode, players will go on a run of battles, competing in a unique matchmaking pool – competition is segmented by rank to ensure players of all skill levels can thrive and win. The better they perform, the bigger the rewards. Players can also make a name for themselves atop the Rivals Champions leaderboards and distinguish themselves for higher levels of competition.

“Rivals is competitive to its very core,” said Evan Denbaum, Command & Conquer: Rivals Competitive Gaming Commissioner. “We’ve been working non-stop to create the best-possible in-game experiences no matter what your skill level, and Rivals Champions is just the beginning. Most importantly, we’ll be listening to our players and their feedback as they jump in, and we’ll work together with the community to build a full-scale esports program.”

There’s still a chance to join in before launch. Pre-register today on Google Play and get the chance to play by visiting https://www.ea.com/games/command-and-conquer/command-and-conquer-rivals. Players who pre-register will also receive a special, limited edition bundle to begin commanding their units, available at worldwide launch.

For more information and to stay up to date on the latest news, find us here on the Command & Conquer: Rivals channels and forums on Twitter, Discord and Reddit.

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